![]() ![]() “ Chaosrider Gustaph” has a similar idea but banishes Spell cards from your graveyard as fuel instead. “ Dimensional Alchemist” banishes the top card of your deck for an ATK boost and retrieves a monster from banishment later on. “The Dark Emperor” really goes all out with the banishing idea as you can see with the monster choices. Overall, a solid package and a card that was highly sought after back in the day. “ Caius the Shadow Monarch” can also be used as an emergency burn option since the deck featured enough Dark Attribute monsters to banish one of your own monsters in order to inflict the burn damage to the opponent. “Monarchs” are a strategy on their own nowadays and I cannot tell you at this point how good or needed “ Caius the Shadow Monarch” is in a “Monarch” deck, but the package of spot removal against anything was quite nice back in the day since it was basically an upgrade to the popular “ Zaborg the Thunder Monarch“. On Tribute Summon, you get to banish any one card, making it both useful against monsters and backrow, and in case the banished card was a Dark Attribute monster you also get to inflict 1000 damage to your opponent. But do not let that fool you, since “ Caius the Shadow Monarch” does provide some bang for its buck. This is also the first Structure Deck to get rid of the boss monster idea, since the cover monster is just a Level 6 with 2400 ATK. “The Dark Emperor” therefore has layers, making use of cards that are normally hard to reach while showing any graveyard-needing strategy the finger. “ Gren Maju Da Eiza” is even more potent than ever since cards like “ Golden Castle of Stromberg” and “Pot of Desires” exist, and it was cool even back in the day when one of my friends decided to make that his strategy when “ Macro Cosmos” was still at three and no one could have seen how good of a floodgate it would be. – Different Dimension Reincarnation“ġx “ Return from the Different Dimension“īanishing cards as a strategy is a pretty cool idea in my opinion. Here are my thoughts on the product.Īnd here is the decklist for “The Dark Emperor”:ġx “ D.D.M. As you will see, some of the cards that “The Dark Emperor” uses are still seen in banishment-focussed decks today, so we do have an actual contender for buying in front of us. Instead of doing something as vague like interacting with monsters in the graveyard, “The Dark Emperor” focusses on banishing cards and let me tell you that it does a pretty good job of working with that theme. However, a case could be made that we could’ve seen fraction less of degenerate decks if this card were never released to begin with.After “Rise of the Dragon Lords” took a different approach to deckbuilding and focussed on a strategy rather than a Type or Attribute, here we have “The Dark Emperor” which further improves on the formula. At that time, power creep accelerated so much, Solemn Judgment became a staple because a variety of different cards in the game had so much impact, people were willing to risk life points to stop them. Since Solemn Judgment could only be countered by another Solemn Judgment or a counter trap, players either would have to substantially change their deck or just accept that they won’t resolve their important plays.Įventually this card was banned around the time of Judgment Dragon and Dark Armed Dragon. It also was used for some aggro/OTK decks to prevent the opponent from having any answer during the one turn they need to protect themselves.ģ) Forced players to fight a counter-trap war. Stall Burn decks, Macro Cosmos decks, Skill Drain decks and basically many decks that used floodgates which prevented the opponent from making a move, making Heavy Storm not much of a deterrent at all. The majority of the decks that used Solemn Judgment (x3) were cancerous. As a result, this card could both win and lose games by itself.Ģ) Is mostly used in less interactive decks. However, late-game the card could very well only cost 250-500 life points to activate. Early-game, it costs 4000 life points which is ridiculous. It wasn’t overpowered in the sense of being a staple card for every deck or a card without drawback, but there are several reasons why I feel like it wasn’t a good card for the game.ġ) Lack of consistency. Players didn’t capitalize on its potential early on either because it was expensive to get 3 copies of, risky to play and required the deck to be built around it. Without a nuanced cost system like MTG’s mana, Konami tried to balance a card like this by giving it an extremely powerful effect yet a large life point cost. Konami had just developed the game and weren’t aware of the implications of the game not having a cost system. Solemn Judgment was released in the second set of the game before Konami knew of its true potential. ![]()
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